![]() ![]() My biggest qualm with the game is the quest system. I have admittedly found myself spending chunks of my day plotting ways to rebuild and rearrange my city. This is not a game you’re going to spend all day playing instead, this is something you will probably leave open and play around with for a little bit. You cannot even steal a camp from each other on the map, since you only see provinces for you and nobody else. So while it features an aura of friendly competition, the typical PvP griefing crowd likely won’t be interested in the gameplay. Player, there is still a measure of competition in the ladder, where your standing is determined by how far you have developed your city. I do like that while it is not heavily Player vs. I have not had the opportunity to play the Elves though, since I only had one beta key, but cannot imagine the gameplay is very different. Elves’ look and feel quite like quite the opposite, carrying more of what you’d expect in a fantasy setting, especially with their powerful magic. The Humans feel more like medieval combatants, with crossbowmen, warriors, and the like. There are tons of things to unlock in Elvenar, so there is definitely plenty to do. Both options give a Relic and a Point of Knowledge, so either option is fine. One of the fun things about Elvenar is you can negotiate and basically bribe the enemies into leaving, giving you a Point of Knowledge and a Relic with each one if you do not have an army or simply do not feel like fighting. Each of these encounters make up the Province, and the more provinces you complete, the more territory you wind up having.Ĭombat is not the only answer though. Between player cities, there are areas that contain multiple encounters. There is more to the game than simply crafting a city exploring the world around you is also key. Other options include changing the roads from dirt paths to streets, factories to create steel, wooden planks, and other resources. Barracks for example, allow you to train and hire troops. There are not a humongous pile of buildings yet, but there are several varied ones to choose from. The “Premium” city expansion tile is an example of this, and more can be unlocked as you improve your Main Hall. The acquisition of these expansions is pretty slow without spending money. Other than that, everything is bought with regular currency, and unlocked with Research. Though I do not have all of the buildings yet as of this writing, one of them appears to only be allowed to be purchased with Gems (the currency purchased with real money). Good thing I’m not an Architect! Buildings require differing amount of space depending on what they are, so it is advisable to put a little thought in. That’s such a Godsend, as I tend to think about the right now when putting a city together. As you acquire expansions for your city through the Research Tree, or by destroying enemy minions, you will find that with the added space you can fit things in different spots. At least you can juggle and move buildings with a button on the HUD, where you can put a building in another location. ![]() There are a near infinite series of ways you can build your city, but don’t be like me and slipshod it together at the start. Elvenar is a browser game for people who do not want pressure, who simply want to enjoy a little fantasy in their day for a bit at a time, and even the player who spends hours at a time at their browser can plan and plot, raise an army and push into this new world to explore away. The Research Tree is also a nice touch, coupled with an Auction Hall for in-game resources where you trade one for another. Elvenar is all about building a home for your people, fighting monsters and acquiring relics. You cannot kill other players, but you can assist them in little ways once a day. Since buildings and resources are on a timer, there is a lot of downtime waiting for progress. I started playing the game with some fear of it being just the same old city builder browser game, and in some aspects it is You have X amount of buildings with Y cost. The first few quests will get you acquainted on what to do and how to get ahold of resources and scout new parts of the map, but after that, quests become repetitious and little more than resource farms. The more time you invest in the game, the bigger you can make your city. ![]() The goal is to build a city in your image using Elven or Human technology. Like other InnoGames titles, it is also available on their own website rather than exclusively existing on Facebook. However, Elvenar has not yet announced any PVP. Player as their main draw, where people can spend money in microtransactions to get a brutal edge over their opponents. Most browser-based free-to-play games offer Player vs. The beta of InnoGames’ Elvenar is an interesting proposition.
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